With Blueprints, you can define object behavior, how objects interact with each other, toggle input controls, animations, gameplay flow, and more without any knowledge of coding whatsoever. Behind the scenes, games are created using code, such as C++. It’s a visual scripting tool that lets you completely bypass the need to know any code in C++. One of Unreal Engine’s most prominent features is Blueprints. What main features does Unreal Engine have?
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